I am a May 2025 graduate from Indiana University in Bloomington, Indiana with a bachelor’s degree in game design with specific experience as lead game artist and animator. Consistent recognition as team lead on multiple game design teams to include lead digital artist, 2D pixel specialist and lead animator on multiple game projects going into commercial production and published on Steam. Strong work ethic and commercial relevant experience with major design and animation tools to include, Python coding, UI/UX, Aseprite, Unity, Piskel, C#, Adobe Illustrator and other game animation tools and techniques.
My Responsibilities Include:
● Develop a fun, achievable, and functional art style for the game, artists, and overall scope.
● Design sprites and create full animation suites as needed, as well as overlook and manage other artists who take on those responsibilities
● Create well balanced tilesets and design environment concepts whilst collaborating with level & narrative designers